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A few bits of news

March 19th 2013
tags: news, leo, programming, rpgs

Hello all,

Just thought I’d update you on a few things I’ve been up to since the last time I posted (God! I’m bad at this keeping a schedule thing!). In particular, I’ve

A tale of three telnets

October 31st 2012
tags: telnet, negotiation, protocol

Recently I’ve been building a telnet-compliant server in Io. Well, pseudo-compliant, but that’s another story. But, in doing so, I’ve had to overcome how three different popular telnet clients interpret

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