a→ab

computation, game design, and experimentation


front page | about | archives | code dump | c.s. for mere mortals | tags | rss feed

This surely was a triumph

March 23, 2011
tags:

Hello all,

I'm sorry I keep neglecting this blog, but I simply have been up to my ears in work. But, the wheels keep turning.

Since the last time I wrote, I've accomplished nothing in the domain of MSPhere or JEclap. As far as MSPhere goes, I might end up collaborating with the author of "friendly launchpad" in order to streamline the whole process. Things are still up in the air.

As far as development goes, I'm tied down with classes at the moment, but I have decided that I am going to get some serious work done this summer on my various projects, maybe even bringing Muscover to life. Pretty much the only personal development I've been able to do is my brief step into the realm of algorithmic art, via the use of the Processing language. Those of you who follow my deviantART page have seen some of the results of that, and I intend to have a larger gallery for display on my portfolio soon, possibly even later today.

In non-development related news:

I have also decided to place a donate button on my portfolio page, in an unobtrusive manner. This is not a way to beg for money, but just a way for me to potentially fund my endeavors. So far, everything I've done has been at personal cost to me. I have no problems with any of this, but from this point on, if anyone else feels like assisting, there is now that option available. There may even be a small perk in it for you, who knows... ;)

I have also started to work on my next release in the A Question Malformed series, Fluid, in earnest. I have some surprises in store, and also a lot of work ahead of me. Fluid will be my first full-length that was actually conceived as an album (the stuff in //shards was just a collection of songs that didn't fit anywhere else), but I hope to have the whole shebang finished by the end of August. I have already recorded 2 out of 12 tracks, and I have around 3 others written. This release is looking to cost me around $170 for the 10 physical copies, so there's another reason for the donate button.

Anyways, thanks for reading.

Keep tweaking~

blog comments powered by Disqus